WEEK 6 (May 1- May 6)
- Josiah Johnson
- May 4, 2022
- 2 min read
Updated: May 6, 2022
May 2
Character Ideas in mind: I was thinking that if I want to find ways to change colors, I was thinking maybe to have a character that everyone wants to create. A Robot in a nature world?
Here are some examples that I was thinking of what it would be like. However not sure if it would be finalized, but this is just in case if simple but still have that free Roam aspect.

May 3:
Here is just a little map layout not that I's important at the moment, but maybe I'll add some things to it later:

Here's the vibe that I might want to go with:



May 4: May the Fourth be With You
Changing around the ideas for the projects. I was following a tutorial on how to Streaming Assets to the level. However, I had major issues with coding and it's not going so well
Here is the website Tutorial if you guys want to see it, it's pretty interesting: Using Streaming Assets in Unity | raywenderlich.com

Here's where I think the problem is with the System.Collection.Generic. I don't know why but it is making sure that my generic type "IEnumerator <T> is only one type arguments instead of two.

May 5
Still having problems with the coding. I tried to look up how to solve the problems, but so far I did get an answer. I believe that this tutorial is really good for the project that I want to do, but I'll give it one more try tomorrow to see how things go. If it doesn't work, then I might have to either find an easier Streaming Assets video.
May 6
Progress Video: Unfortunate for this week I couldn't do much because of the problems I had for the coding for the last few days...
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